Merchants of Magick A Set a Watch Tale
Couldn't load pickup availability
In Merchants of Magick, which takes place in the "Set a Watch" universe, you are the owner of a magic item shoppe, crafting items and researching spells to sell to the Adventurers of the Watch.
Each round, four polyhedral dice are rolled, then you select two of them to craft items or research enchantments for your shoppe. As you craft items and research spells, you start stocking items and earn potions that let you manipulate the dice. Adventurers travel from shoppe to shoppe, so you need to stock the exact items on the order cards in front of you. If you have an item an Adventurer needs, you earn coin — but if you wait too long to fulfill an order, Adventurers will become impatient and visit your competitor next door!
After ten rounds, the player who has earned the most coin wins.
- A crunchy roll-and-write set in the Set a Watch world
- Roll, write, craft, and enchant armor, weapons, and items for heroes in your shop
Contents:
100 Player Sheets 56 Order Cards 8 Sponsored Adventurers 6 Mastery Cards 30 Potion Tokens 4 Dice (D6, D8, D10, D12) 4 Pencils 1 Rulebook
- Vendor Asmodee
- SKU ASM RMA120
We appreciate your business and are committed to providing you with exceptional service. Please review the Pickup information below for your order.
Order Processing Time:
Orders are usually processed within 2 to 3 hours after the order is place during open business hours.
Preorders should tell you the day they will be available.
Shipping Methods:
We do not ship
Hold Time:
Orders not picked up after 14 days will be cancelled and refunded.