Dune Ecaz and Moritani House Expansion Board Games Gale Force Nine

Dune Ecaz and Moritani House Expansion

Gale Force Nine

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This expansion adds House Ecaz and House Moritani, to DUNE: The Board Game.

House Ecaz, much of your strength comes from being in an alliance as soon as possible. Your Occupy advantage can provide a significant boost when you send several forces into a stronghold your ally occupies. Your Ambassadors can provide you with useful perks and placing them requires careful consideration, not only with the order you select them, but in how their presence on the map can influence the other factions.

House Moritani, you are handicapped by having to wait a few turns before you can get multiple Terror tokens onto the board, and you can only gain Duke Vidal by getting into battles in strongholds. It’s to your advantage to prolong the game until you can maneuver into a situation where you can either utilize Enemy of My Enemy to gain a useful ally at a critical moment, or the other factions have been weakened enough by your Terror tokens that you can go for the win alone.

New Game Mechanics:

  • Homeworlds: These allow you to conduct raids on the homeworlds of other factions and interfere with their advantages.
  • Nexus Cards: Nexus cards provide players with incentives and special effects for not joining an alliance.
  • Discovery Tokens: These add new elements to the game on sections of the board that are often bypassed and don’t see much action

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